Pedestrian Simulation

Quadstone Paramics provides a realistic representation of the "friction" to traffic flow caused by pedestrians. Our simple to use pedestrian modelling system allows users to obtain meaningful results quickly, ensuring a realistic model is developed within the minimum amount of time and resource. In Quadstone Paramics, our pedestrians are free space agents; simulated people who can move freely within the study area defined by the user.

Quantify the Benefits

Paramics can be used to determine if there is the need to provide a new crossing facility by evaluating delays to pedestrians, probability of conflict between vehicles and pedestrians and the queuing / packing pedestrians are subjected to while they wait to find a suitable opportunist crossing gap.

If the need for a dedicated crossing facility is proved Paramics can also be also be used to evaluate how different types of crossing and different Walk / Don’t Walk times affect traffic flows resulting in longer queues and more delays to drivers. Paramics can be used to perform balanced urban space design where the needs and quality of service provided to both vehicular and pedestrian users are evaluated in tandem.

Simple to Model

Un-signalised pedestrian crossings can be modelled using a combination of shared and vehicle aware space. Depending on the type of crossing, different types of shared space can be used to make vehicles yield to agents waiting to cross or to aggressively move through the shared space interacting with agents.

Signalised pedestrian crossings can be modelled using combinations of shared and vehicle aware space as above but additional control can be added using blocking regions connected to selected phases of signalised intersections. A typical example of an interrupted right turn would use aggressive shared space and blocking regions tied to either a fixed or call on demand phase at the signalised intersection.

Paramics includes over 50 animated pedestrian model variations Pedestrian Presentation Graphics
Analysing the route of a pedestrian through a network Pedestrian Routing

Customer Success Stories




  • Unlimited pedestrian types
  • Time varying demand
  • Easy to use space definitions
  • No need for expensive OD data
  • Signalised pedestrian crossings
  • Shared space behaviour
  • Variable compliance behaviour
  • Fully animated 3D pedestrians


  • Urban streetscape
  • Friction effect on traffic flow
  • Signalised crossings
  • Call on demand pedestrian phases
  • Pedestrian priority
  • Shared spaces
  • Public transport terminals
  • Kerbside drop off / pick up
Comprehensive Feature List
Case Studies
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